Re: AI construction problem
I might have found the cause of the problem:
It seems that this happens, if the stored resources are less than the maintenance costs!
I do not know if this was done on purpose, but it's not good for the AI performance and should be chaged IMO. You already have the limit of the maximum maintenance cost in the race settings file which refers to the resource production. This should be enough to limit the overproduction of ships.
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