Thread: Maps available
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Old January 10th, 2004, 05:30 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Maps available

I was able to hack the DomMap code to do things like add the required headers to the map file. And remove the 8 dots of color in the upper left of the tga file which Dom1 required and Dom2 hates. And I vastly increased the size of the tga. I gave up n trying to find the routine that numbered the provinces in Dom1 order instead of Dom2 order. And I see he started on the terrain thing but he was using the terrain discussion that we had in the strategy newsGroups while Illwinter went with a different suggestion. (I think Im the one that mentioned it but now I have to go back and find all my old bit-math notes)

I would be VERY appreciative of a fast and dirty upgrade even if it made the old ugly maps.

Im thinking that a color smoothing routine might make those old maps look better. Like saving the borders and capital dots and running a "glass" function, then pasting the borders and capital dots back.

Then we can talk improvements. GIMP has 3 rather nice world generator scripts which can be batch processed. Ive created a new palette for GIMP that makes one of them work alittle better (less water). Im messing around trying to learn how to do layers since I think doing borders and capital dots on a layer would have great advantages.

Im still surprised that I havent located some really old world generator that creates worlds with the trees, mountains, swamps type of images I remember from old EGA days. Or even a decent set of icons for use in map making.

[ January 10, 2004, 15:32: Message edited by: Gandalf Parker ]
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