
January 28th, 2004, 09:19 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
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Re: Maps available
Quote:
Originally posted by Targa:
As for the mapstuff files, xcf is GIMP format, which neither I nor many gamers use. So if you could convert them to something like tga or bmp for us that would be great!
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Note that Gimp is free, so you can use it. But I'd understand if you didn't want to switch from your favorite program.
Quote:
quote: Originally posted by Gandalf Parker:
Are you using the DomMap2 Version? Hopefully Phillip has the updated Version listed since we did alot of little tweaks to make the .map file match what Dom2 wants. Are you using it in linux? If you manage to compile it for windows let us know.
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I don't see a Version mentioned. I downloaded it from dominionsx I think, and ran it under WinXP. Worked fine...at least for creating the picture file. The map file is there, and full of text, but I have no idea if Dom2 will actually read it correctly. It has a bunch of "neighbor" and "setland" stuff in it... I run it and it pops up in a DOS box, then produces random.tga and random.map files.
That's most likely the original dommap program, which is for dom1 maps. Look at the first line of the .map file: the new Version outputs something like "#dom2title random". It will produce .map files that can be used right out of the box to play ugly games, but then you can do almost whatever you like to the .tga file to make it bearable.
The new Version is available here .
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