Thread: Maps available
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Old January 28th, 2004, 04:21 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Maps available

Quote:
Originally posted by PhilD:
We could do more ranges, but because of the fractal nature of the thing, this will result in more isolated pixels. Plus, more work for me
. What is needed is smoothing of the maps, which is most likely what the Gimp scripts that generate maps do, so that the terrain limits are actually limits instead of lots of isolated pixels.
Well GIMP would be another direction. So far we dont seem to have any scheme programmers showing up (which GIMP seems to prefer for scripts-fu). Too bad. A nice 3-step scipt would do much for fixing up the dommaps.

I can get some very nice rendered maps from GIMP. Maybe someone could write something that will pick up the images and dommap them. EDGE (put borders around large color areas. DIVIDE draw borders across areas still too large. CAPITALIZE put a white dot in the middle of each one. WRITE MAP with guessed neighbors and terrains. I know it would be a big project but it would be useable for any map coming from any program or even hand drawn.

[ January 28, 2004, 14:22: Message edited by: Gandalf Parker ]
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