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Is Ghost Riders too powerful ?
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January 7th, 2004, 03:18 AM
Truper
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Re: Is Ghost Riders too powerful ?
Quote:
Originally posted by Keir Maxwell:
What? A 9th level spell overpowered? In all my PBEM and SP play in Dom1 and 2 I've never got to cast a 9th level spell.
If I ever do I hope its seriously overpowered!
cheers
Keir
Hehe. I know exactly what you mean. I'm always amazed at people enquiring into the specifics of wish or the like. Games are (or ought to be) long over before you can cast a level 9 - especially since most take serious empowerment. Just once for giggles I played a game in which the goal was to cast Wild Hunt, just because I was curious to see exactly what it did. I more or less stopped playing after the initial expansion, set research to conjuration, and hit end turn alot
The results of Wild Hunt are fun - a Lord of the Hunt with I belive 6 in Nature, and a couple in Earth goes around with a sqaud of Cu Sidhe and Wolves and randomly assasinates enemy preists
More effective than Admiral whats-his-name from the Ghost Ship Armada (a spell which could stand improvement) but not something you'd want to use in a competative situation...
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