
January 7th, 2004, 05:36 AM
|
 |
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: Is Ghost Riders too powerful ?
Quote:
Originally posted by apoger:
You need very potent mages to cast the serious spells. Beyond even the skill and gems you must account for fatigue from the spell. If a spell will take you over 200 fatigue it will not cast, since this would endanger the mages health.
|
Then I'll amend my statement to say that an astral 6 void lord with a starshine skullcap and a ring of sorcery can cast master enslave.
|