
January 7th, 2004, 08:24 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Is Ghost Riders too powerful ?
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Originally posted by ywl:
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"Horde from Hell" (30 Slaves) is not bad and you get to keep the troops afterwards.
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THIS Spell costs 6-TIMES as much ! Not even close to being in the same ballpark.
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"Send Horror" (15 Slaves) is powerful and it's one level lower.
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Another spell which is 3 times the cost of ghost riders... plus you need a mage with both astral and blood. Not to mention that this spell currently doesn't work !
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"Send Lesser Horror" (9 Slaves) is less potent but you can make it up with number.
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This spell also does not work in the current Version. So there is no way to judge its effect.
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"Arouse Hunger" (5 Gems) only gives you the lesser ghouls - but again, you can keep them. Ghouls are wonderful for defending seige.
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Any province with a few points of defense and 4 archer-types could slaughter this spell.
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"Call of the Wild" (15 Gems) is expensive and you can only target forest in Dom 2. But it's just a Level 3 spell.
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3-times as expensive and not nearly as powerful as ghost riders. PLUS ghost riders can attack water-based provinces... this one cannot. PLUS the little wolves usually flee once 3 or 4 die... the Ghost Riders NEVER retreat!
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"Tartarian Gate" (10 Gems): you can get a 100+ hps undead. If he wasn't feeble mind, you can even use a "Gift of Reason" to get his spell power. A better deal than harassing a single province to me.
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Twice the cost...The cost also requires a level_7 death mage...one great unit but can only attack the front line unless you use some spell or item to help him. Ghost Riders can attack anywhere!
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"Fire from Afar" (10 Gems). I wasn't impressed until I once got hit by the AI. It looks like nothing but you can easily lose your important and expensive mages from this spell. And it's only Level 3 Evocation!
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Twice the cost as ghost riders and from my testing with a Level_6 fire mage it only kills about 9 units. Casting Ghost Riders twice on any province will kill lots more then 9 units with a province of 100 something units.
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"Earth Attack" (5 Gems). Conjuration 8 and Earth 4. At the cost of 5 earth gems, you have like 80% probability of taking out one of your enemy's commander.
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This targets only the commander... a good spell but is an assassination spell and ghost riders is an attack spell.
Ghost Rider might be a good deal for its cost. But at the requirements of Death 4, which is not exactly easy except for the death nations (Ermor, Ctis, et al), and Conjuration 9, it's very hard to be overpowered. [/QB][/quote]
[ January 07, 2004, 18:26: Message edited by: NTJedi ]
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