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Old January 7th, 2004, 11:48 PM
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Default Re: Is Ghost Riders too powerful ?

>The iron dragon spell takes 25 earth gems. (5 times the cost)

Yes, but can be used more than once, hence you can't judge it the same way as a one shot spell like Ghost Riders.


>Flames from Afar has the possibility of doing more damage... but only if the province is JAMMED with at least 250 units and its a powerful fire mage.

A> Armies of 250+ are common in multiplayer by the time FFTS is available.

B> The benefit of FFTS goes beyond the troops. It allows you to knock out commanders/mages with those troops, which is very hard to do otherwise.


>MY POINT... is that for the cost and mage level it is way too powerful.


My point is that it shares a position of greatness along side of other incredible spells.

I understand that you used the spell to abuse the computer AI. There are plenty of ways to do that. Try using it in a real multiplayer game. You'll find that by the time players are tossing about Ghost Riders, there are already dozens of other potent and pressing things that also have to be delt with. Ghost Riders is one of those things, but is far from THE thing to worry about.
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