I would mention Harpoon 3, but it's a
simulation, not a game.
SMAC/X is simple compared to DOM, and Moo3 would only come close if the AI wasn't ment to do most things on it's own.
(Not that this is necessarily a bad thing, as it reduced micromanagement when playing on BIG maps. Sadly it doesn't work well, so you can't ever know what really happens in yor empire and why...)
A.
[ January 08, 2004, 20:16: Message edited by: Arralen ]