Re: Game balance suggestions.
Has anyone listed those events that are only available in certain luck scales?
I seem to recall getting hit by earthquakes and 1/4 population floods even when I took luck. These seem to me to be the worst events. I realize there are some major luck events that you can only have with extreme luck scale, but really I think reducing the number of very severe bad events with even luck-1 but especially at luck-2 or higher would go a long way to make luck more viable.
The barbarian pillage some of us think shouldn't have a pillage effect if you kill the barbarian invaders.
Knights are really just a nuisance unless they happen early in the game to a critical province.
In some ways, taking bad luck is like taking death dominion. You lose important parts of your empire over time, never to be regained, at a variable rate. Well...you will anyway with common random events...I guess bad luck just accelerates the process.
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