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Old January 11th, 2004, 03:09 AM

Shuji Doyama Shuji Doyama is offline
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Default Re: Last of the Tuatha strategy

Hi again.

I'm beginning to think that while lvl9 water blessing is great, it may be dangerous. I am playing with 4 difficult computers now, using (besides normal armies, of course) lonely well-equipped Tuatha mages. Lvl4 construction gives them some really nice items, and protective magic makes them virtually impossible to kill for the conventional armies comp is raising. For now, I've lost just one of them, he was killed by the Golden Naga pretender god. (it was a tight duel, btw - Naga had just 20 hp remaining). I must say I was impressed by these Tuatha commandos. I had a single Tuatha reclaim province targeted by Imprint Souls, killing 100 madmen and flagellants. I am starting to think that even in Multi (have yet to learn before I try) they may be used to great effect.

The problem with water blessing is quickness. I am using resillience amulets and rainbow armors for better rejuvenation, yet quickened mages manage to spend more fatique than they recover.
For now I would like to try some other bless effects. For example, with lvl9 Air sacred troops don't fear arrows even fired by these friendly longbows, and it will take less points to build a pretender God.

[ January 11, 2004, 01:15: Message edited by: Shuji Doyama ]
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