
January 13th, 2004, 01:19 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: Dominions 2 Demo Review
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Originally posted by Imperator Fyron:
quote: Again, I think having all your guys into one or two really big squads helps with this.
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That is silly. It makes separating them into multiple squads to have greater tactical flexibility a bad idea. Multiple squads is very useful in the "outdoor" battles. But having one huge troop of foot soldiers under your best commander seems to work best for the castle assault. I do use multiple Groups during the assault, but only for flyers and mages.
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Basic info on how to play a game successfully should not be hidden. Advanced features, maybe, but not the basics.
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Agreed.
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quote: Friendly fire usually does more damage than good in my experience, so I don't even waste the resources on building ranged units.
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Which is a really poor game design decision, and one of the reasons I will not be purchasing Dominions 2 at this time. Despite flaws like this, the game is exceptionally intriguing and well worth the effort of playing. So don't use archers. (I don't.) It's not an insurmountable issue.
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It is much more a problem with Jotunheim than with Machaka.
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I disagree. I've been playing Jotunheim exclusively, both the demo for about 4 days, and the full game for another 4 days. I don't think it's such a big deal. I only use 1/3-1/2 of the full variety of Jotunheim units. But that's my play style. I think you're nit-picking rather than looking to see the myriad possibilities of what you can do with what's been given to you. Unlike many games that I could name, Dom 2 is excellent despite its flaws, flaws which in no way make the game unplayable or even unenjoyable.
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I would not call the differences from 1 point listed on that thread very large effects, certainly not for the extreme increase in cost to get that point.
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I hardly think it's "extreme".
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I find it absurd that so many units will just run like hell after taking small losses when they are defending their homeland. Units should only very rarely be routed when defending their homeland (such as with independants), and even then it should just be a few units routed, not the entire army.
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Agreed. Units at "home" should get a morale bonus. Tie the morale boost to a combination of dominion score and province ownership.
Cheers!
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