Re: patch 2.06 out
A couple bugs...
Marignon:
1) Missionaries can go over seas without taking units, but are not stealthy! I think they're supposed to be stealthy, because otherwise they are worse than priests (cost 60).
2) Marignon's ocean theme starts with a Friar commander, which is unavailable - should be a captain.
3) "Chartmaker" spelled "Cartmaker" in description.
4) Not a bug, but... they no longer have a cheap commander unit! Cheapest commander has cost 75, more expensive even than Abysia, Rlyeh, and Jotunheim. (P.S. I suggest a "Retired Sea Dog" - his sailing days are over but his pension is too small, so he comes out of retirement to use his commanding presence, though he stays on land only. Starts with 2 random afflictions, usually "lost an eye" and "limp").
Ulm:
1) Commander is shown with a sword & shield, but equipped with a pike and shield (3 hands).
2) Master Alchemist cannot do alchemy without magic picks. Seems a bit odd... =) (P.S. At 50 points, I'd expect him to start with 1 magic level, like the 55 point human mages. Fire or earth would be thematic for an alchemist.)
-Cherry
[ January 12, 2004, 18:01: Message edited by: Saber Cherry ]
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