Re: Luck/Order scales after 2.06 Patch
>Can you tell me what you are doing to test it?
I make a set of pretenders, 3 with Order-3 luck-3, 3 with Order-3 Luck-0, 3 with Order-3 Misfortune-3, ect... all the combos.
Then I make a game with a bunch of these gods.
I set the starting army/pretender on patrol (undoes unrest, defends versus random attacks).
I name a prophet.
Then I host 15,30, and 60 turns.
At each stop I note the population, income, and treasury. On turn 60 I also check for items, and heros.
It's not conculsive, and yes having extra territory would help, but it gives me a good idea of what will happen.
|