Yes
I understand I don't like bad events any more than the rest, I just don't see the early (Under Turn 10) mass population killers being central to the 'Luck/Misfortune' balance.
If it's turn 11 and a Horde hits me I'm not crippled beyond repair, but if I'm hit by a Flood, Storm or Earthquake on turn 2, 3, or 4. My initial progress is suddenly put in a very real lurch. That's where my main problem with bad events are.