
January 13th, 2004, 11:29 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Luck/Order scales after 2.06 Patch
Quote:
Originally posted by Kristoffer O:
Home province Luck determines number of events and good/bad effect IIRC. Scales of the province restricts event effects.
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Ok, so the prevalance and +/- of events is pretty stable then.
Looks like a good way to screw with someone is to cast misfortune events on their capitol, or rather on their entire empire! Ouch! As if taking Turmoil wasn't painfull enough already...
Hmmm, are there any spells that cause Turmoil?
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