
January 14th, 2004, 09:06 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: Luck/Order scales after 2.06 Patch
Quote:
Originally posted by Saber Cherry:
Growth/death changed from 0.2% population change per scale to 0.3%. Before there was no reason to ever choose Growth 3.
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Um, growth 3 has no geometric benefit over growth 2? What's the advantage to growth2 that doesn't scale?
Thanks,
Rabe
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