Re: Luck/Order scales after 2.06 Patch
That's a good point, Norfleet, and not one I had considered.
However, I would think that low dominion is 'its own reward'. If you choose a 3 Dominion and bad scales, and I have an 8 or 9 Dominion and good scales, this would have serious repercussions on the outcome of the game, I should think. Certainly, you would have better magic and therefore bless effects, but you're going to have to buy temples and/or do other things to spread your dominion, which raises your dominion, which raises the problem. If you don't, you run the very real risk of dying from dominion loss.
Another rather obvious solution would be to invert the negative scales with regard to dominion.
IOW, Order is the best at Dominion 10, and Turmoil is the worst (for you) at Dominion 1. Personally, I don't think this is as balanced as the original proposal, though, because then you are rewarded for increasing your dominion, which is something you're going to want to do anyway. As it is with the current proposal, you can have a really good Pretender/Bless effect _if_ you are willing to dance a razor's edge where Dominion is concerned.
Anyway, just my thoughts.
Bayushi Tasogare
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Scott Hebert
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