View Single Post
  #1  
Old January 13th, 2004, 02:30 AM

Lord Felix Lord Felix is offline
Corporal
 
Join Date: Feb 2001
Location: Maryland
Posts: 52
Thanks: 0
Thanked 26 Times in 15 Posts
Lord Felix is on a distinguished road
Default Saving and Quitting

Uh, is there any difference at all between the "Save and Quit" and "Quit without Saving" options?

It appears to me that the game is saved when you hit the Host button. After that, there is no way to return to a previous turn, unless you make backups using the operating system. Is "Quit without Saving" implemented for the limited purpose of undoing things you've ordered in one turn but haven't executed yet with the Host button? That seems odd.

I like the no-save-and-reload default. It's like Iron Man in Civilization. Every once in awhile, however, I do want to be able to reload, to solve some mystery. Last night, for example, I sent 18 awesome Ulm armies, including over 100 black cavalry units, many spellcasters, and scores of uber magical units including Iron Dragons, against the Last castle of the Jotun, which was occupied by just one single unit, the Frost King pretender. Although I inflicted 8 or 9 injuries on him, and got him down to 4 hit points, he still routed my huge army.

I wanted to go back to replay that with new tactical experiments. But no dice--I'd already executed it.

My pretender (a rainbow Sage) was taken down to 6 hit points and he routed by himself off to a remote island. On the next turn, somewhat bewildered, I just did one move--moving my pretender to a city with many of my units. Upon executing the turn, I got a notice saying the enemy pretender had died and I was the winner.

But I don't know why he died! And I don't have any way to go back!

Am I missing something?
Reply With Quote