Re: Black Forest - Ulm
It has no description.
The Ghoul Guardians are weak in the old MR department, but that's fine since you have a astral readily availiable and casting Antimagic isn't a chore at all.
It comes with the classic 'Ulm has low MR' weakness, but when you can field twice as many troops as you could normally because you went hog wild on provinces (and thus income, and thus research) you can field massive armies frighteningly quick.
You have cheap xbows (reminding me of Marignon) in the Ranger. Ghouls don't rout (a Ulm problem) and you have more spell catchers than you can shake a stick at (with wolves/etc) You also have Pikeneers, Halberdiers, Morningstar Infantry of Ulm and Zweihanders if you are feeling 'Ulmy' and want to throw some high armored men at a situation.
Not the cheapest communion in the world, (Illuminated Ones = 80 gold, 1 Res, stealth) but pretty close. And the Fortune Tellers have 1 random, so you can have your pick of spells to cast.
Note: For my test I played on Indep 6. The effect of the Vampire Counts would be *more* pronounced on higher indeps.
[ January 13, 2004, 18:41: Message edited by: Zen ]
|