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Old January 13th, 2004, 10:15 PM
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Default Re: Black Forest - Ulm

Quote:
Originally posted by rabelais:
quote:
Originally posted by Gandalf Parker:
To me this theme seemed obvious as a sneak-army. Its one of the few nations where an entire army can be out into the field. Good leaders, infantry, archers, mages, Hmmm I dont remember about the priests. Fast wolves for flankers. Basically scouting with the ability to maybe even win if your caught.

The fact that fortune tellers can actually lessen the instance of bad luck might mean that you could push a bad-luck dominion onto another nation while lessening its affects at home?
The difficulty is, you don't have any good leaders (non-stealth ulm commander is best at 25 all others are only 10)so your armies will be set into many (...many,many!) small TF unlikely to go unknoticed. (I assume multiple TF easier to detect than one large...?)

It's a very interesting theme, I just fear there's only one way to play it. (Bloodblitz!)

Rabe

It seems to be a very powerful theme even without the Vampire counts ...

Cheap crossbow, archers. And they're all sneaky. I imagine that you can have a super-fast early expansion with them alone. You can use the simplest early strategy of a Wyrm at front (or Green Dragon if you're more risk-taking) and a whole bunch of archers behind. Some of its infantries can be even called decent!

The shortcoming is a *very* limited choice of national magic, even though most mages are very cheap. With these mages and a magical scale, your research will be fast but you still need somebody to cast the spells .

You need the pretender to compensate. A rainbow mage is usable but in most competitive MP game, it's kinda suicidal to use it. Also, you probably want death 3 and blood 3 on your pretender, which would also tied up a lot of nation points.
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