
January 16th, 2004, 04:42 AM
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Join Date: Sep 2000
Location: Madison, WI, USA
Posts: 15
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Re: Unit abstraction?
Quote:
Originally posted by PvK:
It makes me wonder sometimes too, though often, as in this case, I think the answer is that the person wants to avoid investing a lot of time in a game, only to find out that it's not interesting to them, generally due to logic/realism/history issues. So, the player explains the elements they would like to see included in the game, to see if there are other players with similar interests who have come to the game before them and can explain how the game fits their interests or not.
PvK
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I could not have said it better myself...
I don't have the time to game that I once did, and try to focus what time I do have into games that I will more than likely enjoy. Certain aspects, on face value, of Dominions 2 turned me off (those being the focus of this thread), and I was eager to see what veterans of the game had to say on the matter.
I must say that I am extremely impressed with the level and civility of the discussion here, which reflects well on the game and the people who play it.
Thanks, and good gaming,
Carl G.
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