Re: Weather effects?
Hmm, I am a little confused here. AFAIK there are two types of weather - the effects that are " naturally" produced in the given province in particular turn( which are probably affected somewhat by current season (?) ), and weather effects which are result of different spells gloal and local spelss/items. Let me try to make a quick list with my observations and please correct me where I am wrong:
Rain: (obviosly easy to detect during battle) I suppose it makes fire spells more tiring and reduces fire aura of units who has it (?)
Snow: (aslo easy to detect): no idea, perhaps same effects as rain but stronger? The snow maybe also related to Cold scale in province, meaning more Cold -> higher chances of snow (?). Also it is probaly more likely to happen during the winter season and less likely during the summer. Not sure if province type (mountains for example) also affects probability of snow.
Fog (?) (when the sky turns gray the moment the battle begin) - I think it affects the precision of missile troops and spell casters, but I am not sure.
Storm - no idea how it looks, perhaps I confuse it with rain/fog effects? I know it supposed to make flying impossible for most units (except units usch us Cealum storm-troops), also it reducess significantly precision or archers, and finally it affects efficiency/availability of few spells (Like summon stormpower, wrathfull skies, perhaps few others).
Also if I remember right sometimes you fight on the snowy land but without snow falling from the skies. I guess it's just mean that you fight in very cold province, with standart "Cold scale" effects, right?
Also does the province type (mountains, farms, waste, etc.) has any effect on the battle, other than scenary view? I don't think it does but I would like to confirm it.
Thank you in advance for your comments/corrections.
Regards,
Stormbinder
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