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Modding unit shadows
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January 17th, 2004, 09:47 AM
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Re: Modding unit shadows
Quote:
Originally posted by Johan K:
Purple (255,0,255) is supposed to be the shadow color. It darkens the color behind it. If you want something more complex, you might try using an alpha channel. I think that should work even though the standard sprites don't use that.
Odd - I tried this, but ended up with opaque purple (actually, radioactive pink) instead of a shadow. Maybe because I am also using alpha channels in the tga? Or something else.
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