Re: A question about magic
You could forge magic items (needs construction, though) from magic gems.
Those magic items can give extra levels to the mages using them.
It's possible to "empower" the mages with gems from the path (+1 skill in that path permanently)
Scipt your mages to cast the wanted spells in combat. (issue orders from the army screen - see page 13 and 20 IIRC)
A.
PS: TienChi is one of the nation hardest to play, the mages tend not only to have low skills but very individual path combinations from the random pics. Not recommended for beginners.
PPS: There are 4 types of "magic pretenders": The bless-effect leader (look up "bless effects" in the manual), the play-nations-strength-leader which uses the same skills as the nations mages, but with higher level (to get all the sites that produce the associated gems and enable the high-level-spells early), the complementary leader (with those paths the nations mages don't have) and the rainbow mage (with 2..3 in every path to get all those magic sites found; in fact there are some which require lvl 4 but it's only a few.)
[ January 15, 2004, 13:27: Message edited by: Arralen ]
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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