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Old January 16th, 2004, 01:17 AM
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Default Re: New Dom2 Quick Reference Sheet

Default Theme Nation Overview

National Priests and Mages:

Abbreviations: Fire Earth Air Water aStral Death Nature Blood Holy Unholy

Aby: FFF BBB SS ? HHHH
Atl: WWW SS ?? HHHH
Pyt: SSS AA W ? HHHH
Man: NNN AA ? HH
Ulm: EE F HH
Cti: DDD N S ? HHHH
Arc: SSS N F E A W ??? HHH
Cae: AAA WW ? HHH
Erm: DD SS ? UUU
Mar: FFF SS ? HHHH
Pan: NNN EE BB ? HHH
Van: AAA EEE B ? HHH
Jot: WW BB D N ?? HHH
Rly: SSS W ?? HHH
Mic: BBB WW SS FF HHHH
Tie: WW A S F ? HHH
Mac: FF EE NN D ? HHH


National Troops:

arc=archers, xbow=crossbow, lbow=longbow, cmpbow=composite bow, sling=slingers, jav=javelins, psu=powerful sacred units, trmp=tramplers, bzk=berzerkers, fly=fliers, stealth=stealthy units, standard=has a standard-bearing unit, HCAV=heavy cavalry, MCAV=medium cavalry, LCAV=light cavalry, HI=Heavy Infantry, MI=Medium Inf, LI=Light Infantry, MLT=militia, monster=monsters (like hydras and spiders), poison (poison-using units), shifter (shape-shifters, like werewolves and were-spiders)

Cutoffs:
Light = Protection < 9
Medium = Protection 9 - 15
Heavy = Protection 16+

Aby: MI HI psu bzk monster
Atl: LI HI psu trmp poison
Pyt: MI HI HCAV jav monster poison standard
Man: MLT MI HI LCAV HCAV lbow sling psu stealth
Ulm: HI HCAV xbow
Cti: MLT LI MI HI jav monster poison standard
Arc: LI HI LCAV MCAV sling psu trmp monster
Cae: LI MI HI arc psu trmp fly monster
Erm: MI HI jav standard
Mar: MI HI HCAV xbow psu
Pan: MLT LI MI MCAV HCAV jav lbow trmp bzk fly stealth monster
Van: MI jav bzk psu stealth shifter fly
Jot: MLT MI HI LCAV jav stealth
Rly: MLT LI MI HI psu trmp monster
Mic: MLT LI MI sling jav psu standard shifter fly
Tie: MI HI LCAV MCAV cmpbow
Mac: MLT LI HI LCAV HCAV arc jav stealth psu monster poison


National Leaders:

assn=assassins, spy=spies, scout=scout, sprst=Stealth PRieSTs, sacrifice=Blood SaCrifice, srm=SacRed Mages, summon=summon allies, fly=flying, sail=sailing max=max leadership, stmax=stealthy max leadership

Aby: assn fly srm sacrifice max=50
Atl: scout srm max=125
Pyt: scout assn srm max=50
Man: scout spy srm max=50 stmax=25
Ulm: spy max=50
Cti: assn max=75
Arc: scout srm max=75
Cae: scout fly max=25
Erm: summon max=25
Mar: scout spy assn sprst srm max=80 stmax=25
Pan: scout sprst summon fly srm stmax=50
Van: scout sprst sail srm sacrifice stmax=50
Jot: scout max=50 stmax=25
Rly: scout summon srm max=25
Mic: scout summon srm sacrifice max=75
Tie: scout spy srm max=75
Mac: assn sprst shifter max=50 stmax=10


National Ranged Weapons:

sbow=short bow, xbow=crossbow, lbow=longbow, cmpbow=composite bow, sling=sling, jav=javelins, web=spider web spit, p.sling=poison sling

Aby: -
Atl: -
Pyt: jav
Man: lbow, sling
Ulm: arbalest
Cti: jav, p.sling
Arc: sling, jav, sbow
Cae: sbow
Erm: jav
Mar: xbow
Pan: lbow, jav
Van: jav
Jot: jav, boulders
Rly: mind bLast
Mic: jav, sling
Tie: cmpbow
Mac: sbow, jav, web


National Abilities:

Aby: heatproof, radiate heat, superhuman stats, likes heat+3, supply immune to death scale, wasteland survival, low precision
Atl: amphibious, aquatic units
Pyt: 2 strat move, communion slaves,
Man: spell-songs, cheap temples, exceptional archers
Ulm: cheap forging, drain immunity, low MR, super-heavy armor, +25% resources at castles
Cti: coldblooded, poison resistant, likes heat+1, low morale
Arc: troop-healing, scrying in dominion, cheap labs
Cae: flying, coldproof, high precision, cold-tempering armor, eat a lot, likes cold+3, magical weapons
Erm:
Mar: priests suppress enemy dominion, high morale
Pan: recuperation for all units, low morale
Van: glamour on sacred units, likes cold+1
Jot: coldproof, giant and tiny units, likes cold+2
Rly: amphibious, aquatic units, high MR, high morale units, mindless units, magical units, mind-bLasting, hybrids in coastal provinces
Mic: priests cannot preach, must blood sacrifice
Tie: can summon celestial warriors, order domain RARELY increases province defense
Mac: likes heat+2

-Cherry

P.S. Someone else can do the subthemes=)
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