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Old January 16th, 2004, 05:34 PM

Gothmog Gothmog is offline
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Default Re: New Dom2 Quick Reference Sheet

Quote:
Originally posted by Saber Cherry:
*snip*
Edit: I emailed you some slightly smaller, slightly cleaner magic symbols...

-Cherry
Thanks, Cherry! These'll look great and free up some much needed real estate.

Quote:
Originally posted by HJ:
Ok, here's the magic per theme:
*snip*
edit: added magic available through national mage summons
Great, HJ. Good job, I'll fill those in today.

________________________________
Well, I've been thinking about this sheet all Last night, and I think that were starting to get unfocused as to the scope of my original idea; that being to make a newbie reference sheet to help people new to Dom2 get a grip on both pretender/race creation and on what to expect when meeting another race for the 1st time.

All this information that Saber Cherry and Zen have compliled is great, but I think I'm going to have to make a second more advanced reference sheet for us grognards.

So, here's my current plan.
On the newbie sheet, instead of the generic descriptions of 'H.Inf', 'M.Calv', 'Monsters', etc, I'd like to give newbies a better idea of what the units are, so, 'spearmen', 'war lobsters', 'centaur cataphracts' would allow newbies to be able to look at the sheet and say: "Oooh, satyrs, centaurs and minotaurs, oh my! I wanna play Pangaea!"
Whereas on the advanced sheet(s), we could have a more generic description of units, but also extra info like starting spells, sacred unit info, type of ranged weapons, leader qualities, etc.

So what do you think?
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