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Old January 17th, 2004, 07:46 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Why doesn\'t Arco have Phalangites (Pikemen) ?

Quote:
Originally posted by PDF:
I've always wondered why Arco, that's clearly a Seleucid-type post-Alexander army, had Hoplites and Hypaspists but not the core unit of those armeis, the phalangite (pikemen with medium armor and shield).
I know the historical argument doesn't stand much for Dominions, but from a gameplay viewpoint, it would *also* give an interesting choice in Arco armies : Phalangite would have same gold cost than a Hoplite, but have Hypaspist-level armor and resource cost(or slightly less).
Just a thought ...
A very good question. The hoplites and hypaspists of arcoscephale are among the oldest units in the game. I don't know why, but I decided against making phalangites (I believe I was afraid of too many historical paraphrases back then). Now I can only wonder they havn't been made at a later date.

The long spear of the hoplites is used as a Sarissa (greek 1h pike). There are no other weapon of this length (perhaps the whip) and I wanted the 2h pike to be the longest weapon. I agree that the sarissa of the phalangites should have longer weapons then the hoplites, but also shorter than pikes. As there is only one other unit wielding a long spear (Man) length will rarely matter in longspear - sarissa comparisons (arco being the only nation fielding long spears).

As weapon modding is not yet available (it will be in 2.07) I suggest that you use long spears for the time being.

Gold is based upon the unit and resources on the equipment. So you are right. They should cost gold as a hoplite (if they keep the stats) and have resource cost of a hypaspist (if they keep the equipment - unless the Sarissa is more costly).

I'm looking forward to this mod

Do you have graphics yet? If you're lost I can extract some from the game and change the format, but it will take some time. If you can do it by your self, splendid
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