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Old January 18th, 2004, 02:18 AM

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Default Compatibility issues - mods, demo and 2.06...

Well now that's the moddable 2.06 is out I wonder some things about compatibility issues :

Is the demo "compatible" with 2.06 email or IP games ? If not new players trying the demo won't be able to join games, it's sad...

Mods : several mods can be activated simultaneously : what happens in a MP game ? Are only mods on the server "really" active ? Can I activate mods and still play MP "vanilla" games ?

And what if I happen to activate simultaneously conflicting mods, say Cherry AND Alex's scales, or 2 mods each changing Ulm to another nation ?
(new units can "stack", but not nation flag or name...)

Enough for now, headache is coming
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