Thread
:
Rise of the Machines suggestion
View Single Post
#
1
January 19th, 2004, 04:14 AM
velk
Corporal
Join Date: Nov 2003
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
Re: Rise of the Machines suggestion
Quote:
Originally posted by Taqwus:
...until Pythium or other astrally powerful nation teleports in some prepared Magic Duelers before you can take advantage of the 10 movement points that turn.
Everything dies to something.
Hmm, unless you were teleporting your army with them, those would have to be some pretty tough mages to avoid dying in 1 round to a vastness ( what are they, 40 AP flying lifedrain mindbLast ? )
velk
View Public Profile
Send a private message to velk
Find all posts by velk