
January 19th, 2004, 04:14 AM
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Corporal
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Join Date: Nov 2003
Posts: 57
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Re: Rise of the Machines suggestion
Quote:
Originally posted by Taqwus:
...until Pythium or other astrally powerful nation teleports in some prepared Magic Duelers before you can take advantage of the 10 movement points that turn.
Everything dies to something.
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Hmm, unless you were teleporting your army with them, those would have to be some pretty tough mages to avoid dying in 1 round to a vastness ( what are they, 40 AP flying lifedrain mindbLast ? )
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