
January 24th, 2004, 01:45 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Hoburg Alliance Special Edition, now complete with hoburg heroes
Quote:
Originally posted by Teraswaerto:
The one on the Illwinter site is late latest Version. There's no mention there of it having been updated, but it has.
The Tierfreunds know how to find secred paths and forgotten roads, so they can travel faster than the average hoburg. If they were size 2 I'd give them map move 3. Maybe a (recruitable) Tierfreund leader might be in order, though there kinda is one already: Rhianne the Wandering Dream-Trickster. The Starving Hoburg (though I'd give him leadership 0 if it only were possible) and The Glory of Dreams also have map move 2.
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I've been having a lot of fun this past week conquering a small world with Hobb... er... Hoburgs, but that's probably because I like missile troops so much. Not much variety in those armies, it was hordes of crossbows, backed by a few "heavy" hobbits, with the Burgmeisters and "big" mages - later, Fire then Air mages for Flaming Arrows and Wind Guide, but by then I was buying 3-resource indy Archers instead
When I explained this to (non-Dom2 playing) friends, they all agreed: Hobbits kick ***, anyway. Look what they did to those poor Witch-King and Sauron.
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