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				January 19th, 2004, 06:47 AM
			
			
			
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					Join Date: Oct 2003 Location: Crystal Tokyo 
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				 Re: Brilliant Idea to make Indies More Interesting 
 
	Currently, if a magic site says "Increases Heat" or "Increases Death", that is cumulative with the dominant scales.  So... for example... if a magic site in a province under your dominion increases Heat by +1, and your dominion is Cold +3, then the province scale becomes Cold +2.Quote: 
	
		| Originally posted by mivayan: How does these scales interefere with the scales of your god's domain? (how does it work with sites today?)
 
 What will the scales end up with if a heat3, magic0 race settles in province with 'natural' scales of +1 cold, +1 magic?
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 On the other hand, if your dominion is Heat +3, the province will stay at Heat +3.  (Note: Personally, I'd favor a +4 to -4 scale system so that events and magic sites could tip scales off their normal limits).
 
 I envision the independants and terrains affecting scales the same way as magic sites do currently.
 
 Incidentally, one more indy scale effect:
 
 Hoburg: +1 Luck
 
 -Cherry
 
 P.S. In answer to your specific question, the province's scales would eventually become Heat +2, Magic +1.
 
 [ January 19, 2004, 04:49: Message edited by: Saber Cherry ]
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