
January 20th, 2004, 06:03 PM
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Join Date: Sep 2003
Location: New Mexico
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Re: Brilliant Idea to make Indies More Interesting
Quote:
Originally posted by Arryn:
quote: Originally posted by ExitJudas:
I would love for the dominion gameboard to be much more dynamic. Conquering a "living" world, where the indies have "personality" and the indy provinces tell their own story is much more appealing to me than getting my flag planted on a white polygon labelled "whateverheim - income 45".
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Ditto your opinion. Otherwise you can just play AoW, or Warlords, etc. You lost me here... Are you saying that AoW or Warlords have less dynamic gameBoards than Dom? I always thought they had more dynamic gameBoards, though the process for changing the tiles is certainly different than in Dom (well at least for AoW). That's really neither here nor there, neither AoW nor Warlords can compete with Dom when you get down to the stratigic aspects, what they can compete on is the bells and whistles and 'cuteness'. This proposed addition is 'cute', it won't change much as far as how anyone approaches the game from a strategic viewpoint, all it does it add more 'flavor'. There's nothing wrong with that, all I said was that that *particular* added flavor doesn't interest me, and, unless the addition is trivial I'd rather the devs not bother with it, it just doesn't add much bang for the buck (depending on how much time/difficulty is involved in adding it).
Anyway, its been pointed out time and time again, that none of us knows what the time/difficulty is for the devs to add anything new, so just saying that 'it shouldn't take much' doesn't really mean anything. You can think that it would or wouldn't but we don't know.
I guess my point of view is that if you're going to change something (indies in this case) you might as well do it right and make it meaningful. I'd rather see a more complete reworking of indie provinces than minor additions that don't have a great impact on gameplay. Things like making it possible for indies to convert to your control without attacking them (if dominion gets high enough, or a new command for priests like 'convert' rather than just preach). I'd like to see indies sometimes act agressively against each other and existing nations. I dunno, I'd like the system to be more detailed with more options. Maybe this suggestion is a good start, maybe not, only the devs can tell 
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