
January 20th, 2004, 05:15 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: new MOD:Elemental Kingdom
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Originally posted by void:
but i think it' ok:
1,only ONE commander can be recruit per round. you choose saga,then you needs to give up priest/army leader/battlemage as well
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In the start of the game you don't need many commanders to move your troops, so sages are a real advantage, that nobody other than Ulm has the equivalent of in a drain 3 dominion.
Quote:
2,this race,with a rainbow gem-income "1A 1F 1W 1E 1N",worse than other nations at rituals,so a startup research bonus is unlikely to become too crazy
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You are forgetting the site searching spells. With 2 in an elemental magic and a basic gem income in that path, you can find more sites very quickly.
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