Re: docking escorts
I was looking at trying this out by making a larger fighter hull that was limited in speed on the strategic map, but with a high combat speed. The custom component group ability isn't implemented yet is it? I'm asking because I came up with one possible problem, if I want to design a battle rider/fast attack craft/system defense boat or whatever how do I keep from using components like fighter cockpits and fighter engines? I envisioned making them use five ton engines, but I think if I added the hull size the AI would just make them use fighter sized engines, ECM, combat sensors etc.
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