
January 21st, 2004, 12:52 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Abysian Yes, Black Forest No
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by HJ:
I was wondering would it be possible to add icons for those and many other similar things the way pillage bonus, siege bonus and affliction healing was added in this patch? It would be awsome to have the data readily displayed instead of guessing at what the description text really meant.
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Rather easy. It is mostly a matter of me making some sprites. The coding is simple enough to let me do it. Sailing and inquisition are other such traits I intend to make accessible. Problem is I spend too much time answering your Posts How about special leader commands? For example, "Spy" (instill unrest and better scouting info) and "Assassinate" could definitely use icons - they confuse a lot of people who are unsure which stealth units do what. "Heal Troops" (along with the heal %), "Summon Allies" (automatic or ordered) would be helpful too. I built a lab in a witch province once because the description indicated they have healing powers... but it turns out that they don't have a "Heal" command
A few other useful iconizable stats are "Produces Supplies", "Poison Cloud", "Disease Cloud", "Animal", "Shape Shifter", "Animal Awe", "Poison Spikes", "Castle Defense Bonus", and "Patrol Bonus".
-Cherry
P.S.
and "Newbies, don't build this unit because it will only confuse you."
[ January 20, 2004, 22:53: Message edited by: Saber Cherry ]
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