Re: Fighters are now unbalanced
You bring up good points Askan. Fighters should just lower the accuracy of weapons a little, not so much that it is impossible to hit a fighter with a normal weapon.
I was a little surprised when I load the new patch and I go to play a game and all of a sudden I don't have enough PD in my whole fleet to deal with 2 carrier loads of large fighters.
Of course since fighters are now coming into some sort of position to be an extreme tactical advantage maybe it's time to have some new types of point defense. Like a PD repulser beam to keep fighter Groups from swarming a ship.
That's all I got for now.
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