quote:
Originally posted by Marty Ward:
This would keep them from sitting on WP's forever.
Not if you put a horde of them in a fleet with a single small, cheap Quantum Reactor-equiped ship. I do that all the time. They never have to land. The effect is kind of like a cheap carrier that can't travel interstellar. If you make the ship a transport, it can also take the show on the road as long as you have a colony in the system on either end - the fighters land at the colony, the transport loads 'em up & hauls them to a colony in another system & drops them off, the colony launches 'em and you fleet 'em up with the transport again. Of course, the fleet can't move first turn after the launch, but what do you expect for nothing?