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Old January 22nd, 2004, 06:18 PM

Wendigo Wendigo is offline
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Default Re: Caelum Starting Strategy

The bug is bad because it leaves the Caelum player with no optimum choice: with 3 cold his economy is in shambles, with 3 heat his magics & troops are penalized. Anything in between suffers a bit from both negatives.

Caelum best infantry (Temple guards & Iceclads) wear ice armour. This armour is stronger in cold weather (Temple guards get an impressive 24 protection in 3 cold) & weaker in hot weather.
Caelum has water mages & cold resistant troops, and thus benefits from using cold magics & cold auras with no friendly fire issues, and all these are stronger in a cold province than a hot one.
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