
January 23rd, 2004, 12:38 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
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Re: God in the gate
Quote:
Originally posted by Valin:
Just started a new game as R'lyeh, and decided to try a new tactic in reguards to the Void Gate. I put a Kraken Pretender as my primary summoner hopeing that as a God he would have better luck summoning. Also, if he got killed they could call him back or use a ring of returning. Also if he went insane, his regenrative abilities would heal him so he could continue to summon.
-I was wondering if anyone has tried this with any success.
-Also, do Gods in the Gate have a good chance at summoning?
-And does every God get called back at the same rate, or do cheaper point Gods come back quicker. It only took me 5 turns with a few Starspawn to got the Kraken back.
BTW, this tactic has not gone very well so far. Turn 2, a horror attacked my God and after a long battle he was slain. The next turn my Starspawn summoned 3 Elder Things on his first try. So much for the all powerfull Kraken. Sigh...
"That is not dead which can eternal lie, and in strange eons even death may die."
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Gods don't have any improved chance of summoning, battles in the gate don't get your home province dominion bonuses (IIRC), and gods have a high chance of insanity on every attempt (compared to Starspawn priests and Cthugul the Stargazer).
So, in short, don't use your god in the Void Gate. Use Starspawn priests (5% chance of insanity per attempt), or if you have him, Cthugul the Stargazer (2% per attempt).
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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