Re: Limitanei MOD, of interest ... or not.
I think there needs to be a cap on province defense if the quality of the troops involved is improved, otherwise you could sink your money into a upkeep-free iron wall around your territories, which replenishes if you leave so much as one man of it alive. This could make for more static games.
Having said that, I woud love to see decent troops being used for province defence (though obviously not elites). Ex. Pangaea: satyr hoplites backed up with centaur longbows, or Man: longbows with axemen, etc. think Ulm is pretty good as it is.
I don't know if any of you guys remember the thread, but I proposed boosting province defence some time ago based on what structures are in the province, i.e. castle=(better) national troops, lab=mage(s), temple = priest(s)
But I definitely think you need a limit
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