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Old January 26th, 2004, 02:19 AM
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Default Re: Urgent. Host Cheating: Problem and Solution.

Quote:
Originally posted by Norfleet:
Gotcha there: All you have to do: Start a copy of the game: Turn it into a PBEM game as the copy, then force the hosting with the command line or the timer.
No, you can't force host with the copy, either, since the game was created with "Force Host Disabled".

Quote:
JO:
Not that it is any of my concern with whom you want to play, but why would you play with a known cheater. I would avoid them like the plague.
So I can beat him=)

Quote:
PhilD:
Only if both are known cheater. And it should only be a concern to known cheaters. If you absolutely must play with a cheater, and aren't one, you can host.
Well... as Jasper said, "accusations of cheating arise easily -- simply because cheating is easy, and regardless of whether the accusation is true.

For me the solution is easy -- I just don't host. But _somebody_ has to host, and who really wants to open themselves up to such a potential headache?
"

and a bit of Coffeedragon's "Yes, but this doesn´t cover the really serious case -what if no one is a cheater, but if all my friends are paranoid, and so am I, who should now host?"

Cheaters, after all, are paranoid - you can't say "Let me host, as I am more trustworthy than you."

Maybe it's more of a logic puzzle than anything, like the question of how to get the cannibals and the missionary across the river with only one 3-person boat. And you could say, "Don't go to the Amazon rainforest in the first place", and while that's a good answer, it is not very helpful to missionaries.

Having a way for a host to be beyond suspicion is, IMO, necessary.

-Cherry
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