
January 26th, 2004, 07:45 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Urgent. Host Cheating: Problem and Solution.
Quote:
Originally posted by Norfleet:
quote: Originally posted by Saber Cherry:
No, you can't force host with the copy, either, since the game was created with "Force Host Disabled".
|
Sure you can. Just set it to host on a schedule, so that it will host at time X, where X is 2 seconds from now.
Ahhh... I see. Essentially, the game would have to be locked as "Quickhost Only" (when all turns are in) or "Autohost Only" (at a specified time) when the game is created. Hmmm... for Autohost Only, the only cheating mechanism would be to play with the computer clock, which is a lot of work and can cause problems, unless you dedicate a computer for Dominions cheating and avoiding time-limited software demos. But "Quickhost Only" should work flawlessly... for net games.
|