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Old January 28th, 2004, 01:17 PM

mivayan mivayan is offline
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Default Re: Why does Desert Tombs suck?

The only thing I found different about Ctis longdead is that some of them are lizardmen with two attacks, trident and bite. This is nice when combined with an unholy5 priest raising att&speed for all undead.

But I guess the thing is that desert tombs ctis should be able to expand exactly as normal ctis in the beginning (how ever that is, I have not played ctis much). The difference is that by having a mage raise an unholy priest every few turns they can soon have a huge undead army in addition to the living one.

I dont really know if it can work in multiplayer though, 200 points is a lot.
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