
January 28th, 2004, 03:34 PM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
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Re: Why does Desert Tombs suck?
Quote:
Originally posted by PvK:
If they have the poison slingers, they'd combine very well with undead against non-resistant enemies.
PvK
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Yes, but normal C'tis can do that just as well (in fact, with their poison resistance, it works even with non-[undead/vinemen/manikin] troops - you may take some damage, but not too much). The only real advantages of DT are unholy priests (reanimate) and tomb wyrms.
It's nice to be one of the few themes in the game (or is it the ONLY theme in the game?) with both types of priests. But I don't think it's worth 200 points. And designing your god for bless effects on the tomb wyrms is futile - you can't get enough tomb wyrms for it to pay off.
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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