
January 29th, 2004, 09:24 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
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Re: Ashikaga Shogunate mod v1.01
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Originally posted by Potatoman:
Names: Yeah I noticed too. Don't know how to change them though, so nothing I can do at this point.
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I'm just playing the game, enjoying your mod, and reporting things as I spot them. Given the current state of the game's mod capabilities, it doesn't surprise me when you say that nothing can be done. We can only hope that the next patch will address these issues.
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This is one of the reasons they have glamour in combat- so you can't see them very well. The green knife is from back when they all used bane blades (this is also why their resource cost is relatively high).
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That's a, ahem, sneaky way to, ah, dodge problems in drawing ninja sprites. (Sorry for being pun-ny, couldn't resist.) You didn't comment on my suggestions for "balancing" the samurai or reducing the resource cost of the genin. Eh?
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About the paralyzation problem- I don't know what the cause is. Does the same thing happen with the user created units of other mods?
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Yours is the only mod (of the half-dozen I use at present) that creates new sprites. Perhaps another player, or IW, can shed light on this foul darkness.
Once again I wish to say that you've done a wonderful job with the mod. The sprite graphics for the various samurai and casters are a joy. 
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