Well, the concept behind the battles (besides making PbEM games possible) is that you really do have no control over what an army or a commander does while "in the field". Sure, you can tell him ahead of time what you'd like him to do, as well as his troops, but when the chaos ensues, all hell breaks loose and things don't always go as planned. Think of it this way...in a real war, the Commander-in-Chief (U.S. President) doesn't micromanage the commanders and troops on the battlefield.
I do agree with one thing though:
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but then the computer takes over and you get your super duper pretender casting the same ridiculous (non-stacking!) spells on himself over and over until he drops from fatigue instead of doing anything different
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There's nothing more annoying than fielding a powerful spellcaster with your army, only to see him sit way behind the troops casting things like "flame shield", "air shield", "bark skin", etc... on himself rather than casting offensive spells. I once saw a caster cast "flame shield" on himself throughout the entire battle. This could definitely use some work, IMO.