
January 27th, 2004, 11:11 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Dissapointed
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by Pocus:
there is a buggy behavior though, that is rather annoying, and detrimental for scenarios settings too: leaders which are dual fighter/mage has a too strong tendency of fatiguating themselves in casting spells before engaging in melee. For example research some spells, and let an archdevil engage in battle. He will cast up to 90+ fatigue pts before thinking of either fighting, or resting a while
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I believe that it is your fault . IIRC mages will not attack unless told to. If the arch devil is tired and then attacks you are to blame. mmmh, I was speaking of indeps (so my reference to scenarios), or AI units which are not scripted too. AI should have a max fatigue limit depending on how melee-able is the caster.
edit : a max fatigue level that the AI strives to not pass.
[ January 27, 2004, 21:12: Message edited by: Pocus ]
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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