Re: Wish List
Quote:
Originally posted by Aetius:
I would like to see provinces that produce units which are costly in terms of resources have enough resources to produce at least one unit per two turns. There are few things more frustrating in the early game then conquering a feudal province which normally results in half of your army being anhilated to find that you can build one knight in oh ten turns.
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But the advantage of some of the nations is their spys or information granting dominion which allows them to make better choices in that area
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